Date: 02/29/2000 Quake3Arena DM/Tourney level. ==================================================== Title: Arrakeen Delta File: arrakeendelta.bsp in the arrakeen.pk3 map pack Author: Levi 'Smack2[SiN]' Spears Email address: spork42@home.com URL: http://www.smack2.com Description: This map is designed for 2 players, (although you're welcome to go apeshit and throw ten into the mix), and has full bot support. The gameplay should be fast and railgun-based. It is intended as a final tourney map for the Arrakeen arena. This map was inspired by the royal palace ship from the movie based upon Frank Herbert's novels, and by the gameplay in Q3Tourney6 by idSoftware. One note for campers - the roof and walls of the arena may seem like tempting places to park your butt - watch out :). R_speeds are good in most spots, although they suffer a bit from the extreme outer corner of the courtyard/megahealth area. As it is intended for two players, and there are no large textures used, this should not present too much of a problem. Fullvis might have helped a tiny bit, but not enough to justify the 12 1/2 hour compile time ;). ==================================================== Gametypes: Single, FFA, Tourney Bot File (aas): yes New Sounds: no New Graphics: no New Music: no Installation Unzip arrakeen.zip and extract all files to \..\Quake III Arena\baseq3 Start Q3A with the 'sv_pure 0' switch Select either Single or Multiplayer and map should appear in map lists Frag like the mad bitch you are ... ==================================================== Construction Base: Done from scratch Editor: Q3Radiant 181 by Id Software Other apps: Q3Build (http://q3build.gamedesign.net/) by Sagnor and AzrKnight BSPC GUI (http://www.ion.com.au/~dans/) by Sanios Software Java MD3 Model Viewer (http://fragland.net/md3view)by Erwin 'KLR8' Vervaet Known bugs: none Creation time: About two weeks Machines: 650 Athlon, 128MB, Elsa GeForce DDR, 400 Celeron, 128MB, TNT Compile time: BSP 8 sec, FASTVIS 175 sec, LIGHT -EXTRA 6500 sec ==================================================== Thanks Jihad (http://q3a.stomped.com/jihad/) for putting up with floods of email, Kali98 for support, my fiance for putting up with this, and all the folks who post at forums about editing ;). The folks at id probably deserve a kudos or two, as well ... ==================================================== Distribution / Copyright / Permissions Copyright (c) 2000 Smack2[SiN], Levi Spears All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. If you like it enough to use part of it in another level, please credit this author ====================================================